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Autodesk MAYA11-A Exam Syllabus Topics:
| Section | Objectives |
|---|---|
| Topic 1: Scene Assembly / Pipeline Integration | - Import files while preserving scene data - Improve scene organization using Search and Rename operations |
| Topic 2: Cameras | - Identify controls for transforming the camera - Explain Near and Far Clip Plane for cameras |
| Topic 3: Rigging / Setup | - Identify options for editing Rigid Skin - Identify options for editing Smooth Skin - Describe options for using the Blend Shape deformer |
| Topic 4: Animation | - Edit animation curves using the Graph Editor - Constrain an object to a path |
| Topic 5: Modeling | - Identify Boolean operation types - Identify the typical workflow for subdivision surface modeling |
| Topic 6: Dynamics / Simulation | - Describe soft body behavior - Control soft body simulation |
| Topic 7: Rendering | - Describe Raytrace and Scanline quality settings - Identify rendering settings changed by the NTSC preset - Describe Render Preview functionality within IPR |
| Topic 8: Scripting | - Add syntax to a script |
| Topic 9: Materials / Shading | - Identify specular shading attributes - Apply 2D textures |
| Topic 10: Compositing | - Composite multiple layers together |
| Topic 11: UI / Scene Management | - Configure the viewport and use ViewCube navigation - Display Safe Frames - Understand the purpose and benefits of freezing transformation data |
| Topic 12: Effects | - Identify OpticalFX attributes |
| Topic 13: Lighting | - Use Look Through Selected for lighting placement - Describe focus attributes and lighting components |

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